Bug report
Using Toplevel wait_window() from Tkinter on MacOS via after_idle() before any root windows will cause the process to hang and the windows are never spawned.
Expected behavior
The waited for window (Toplevel) will display before the main window (Root). Once some action is taken on the waited for window, in this case "Press me" button, the root window will be displayed. The user cannot access or see the root window until the "Press me" button is pressed.
Actual behavior
- Using
after_idle() - neither window spawns, application hangs
- Using a button to call the waited-for-window from root, the waited-for-window spawns and will return a value to root
- Using
after() and withdraw/deiconify - expected behavior via workaround
MREs follows:
This will not work due to the waited window being called before the root window is displayed using after_idle.
import tkinter as tk
class MainWindow(tk.Tk):
def __init__(self):
super().__init__()
self.title("Hello")
tk.Label(self, text='Hi there').pack()
self.after_idle(self.waitforit)
self.mainloop()
def waitforit(self):
x = WaitedForWindow(self).show()
print(x)
class WaitedForWindow(tk.Toplevel):
def __init__(self, parent: tk.Tk):
tk.Toplevel.__init__(self, parent)
tk.Button(self, text='Press me', command=self.destroy).pack()
def show(self):
self.deiconify()
self.wait_window()
return True
if __name__ == "__main__":
MainWindow()
Spawning a window (without calling the .show() above) will work fine, but a value cannot be returned of course, and both windows will spawn. Running the same MRE in 3.9.0 works fine.
However, if the main window's class is changed to spawn the waited window via button-press, everything works fine, but the behavior is not what we want:
# self.after_idle(self.waitforit)
tk.Button(self, text="Wait for window", command=self.waitforit).pack()
or by using after() [current workaround] we get the correct behavior via some extra steps.
class MainWindow(tk.Tk):
def __init__(self):
super().__init__()
self.title("Hello")
tk.Label(self, text='Hi there').pack()
self.after(0, self.waitforit)
self.after(0, self.withdraw)
self.mainloop()
def waitforit(self):
x = WaitedForWindow(self).show()
print(x)
self.deiconify()
Your environment
- CPython versions tested on (using MRE 1):
- 3.9.0 (working) [^+]
- 3.10.9 (non-functional) [^]
- 3.11.1 (non-functional) [^+]
- 3.12.0a3 (non-functional) [^]
- ... all 64-bit
- Operating system and architecture: MacOS Mojave 10.14.6 x64 (^), MacOS Monterey 12.6.2 (+)
- Tkinter version: 8.6.12 [^+]
- 3.9.0, 3.11.1 tested in and out of bare virtualenv [^+]
- additional tests from colleagues:
Linked PRs
Bug report
Using Toplevel
wait_window()from Tkinter on MacOS viaafter_idle()before any root windows will cause the process to hang and the windows are never spawned.Expected behavior
The waited for window (Toplevel) will display before the main window (Root). Once some action is taken on the waited for window, in this case "Press me" button, the root window will be displayed. The user cannot access or see the root window until the "Press me" button is pressed.
Actual behavior
after_idle()- neither window spawns, application hangsafter()andwithdraw/deiconify- expected behavior via workaroundMREs follows:
This will not work due to the waited window being called before the root window is displayed using
after_idle.Spawning a window (without calling the
.show()above) will work fine, but a value cannot be returned of course, and both windows will spawn. Running the same MRE in 3.9.0 works fine.However, if the main window's class is changed to spawn the waited window via button-press, everything works fine, but the behavior is not what we want:
or by using
after()[current workaround] we get the correct behavior via some extra steps.Your environment
Linked PRs