The library keeps one patch implementation and exposes it through three runtime adapters.
React Native JavaScript
-> typed public API
-> TurboModule or legacy bridge
-> platform job registry and serial operation boundary
-> JNI / Objective-C++
-> shared bsdiff + bzip2 C sources
React Native Web
-> typed public API
-> shared or cancellation-scoped module Web Worker
-> Emscripten MEMFS
-> the same bsdiff + bzip2 C sources compiled to WebAssembly
The worker boundaries keep expensive binary work away from the JavaScript/UI thread. They do not make the algorithm free: callers remain responsible for product-specific input-size and time limits.
Native jobs carry cancellation and progress callbacks into the C streams. Outputs are written to an exclusive sibling temporary file and committed only after the operation has flushed successfully. The legacy promise API shares the same serial operation boundary but does not add implicit limits.
Web calls without an AbortSignal reuse one Worker and a cached Emscripten
module, avoiding repeated Worker and WebAssembly initialization. Calls with a
signal use a dedicated Worker; aborting the signal terminates only that Worker.
Every Worker serializes its own request queue and removes temporary MEMFS files
after each operation.
Patches begin with a 24-byte header:
| Bytes | Content |
|---|---|
0..15 |
ASCII magic ENDSLEY/BSDIFF43 |
16..23 |
Signed 64-bit target size in the format's byte order |
24.. |
bzip2-compressed control, diff, and extra data |
The Web adapter validates the header and signature before entering the C patch function. Native and Web operations use the same checked-in bsdiff and bzip2 sources, preserving cross-platform patch compatibility.
The format identifies the patch implementation, but not the intended baseline or release. Applications should carry baseline and target digests in a trusted manifest when distributing patches.
scripts/build-web-wasm.sh invokes Emscripten with:
- an ES module factory;
- a single-file embedded WebAssembly payload;
- memory growth enabled;
- MEMFS and the
FS/ccallruntime methods; - exported
bsDiffFileandbsPatchFilefunctions.
The generated web/bsdiffpatch.mjs is published with the package. Consumers do
not need Emscripten.
A checked-in golden fixture proves that the Web implementation generates the same deterministic patch bytes consumed by Android and iOS. Device runtime tests also apply the golden Web patch and reject a truncated patch without leaving partial output. The C patch core has sanitizer-backed malformed-input fuzz coverage and never terminates the hosting process for invalid data.
yarn benchmark:web runs deterministic one-byte-per-4-KiB changes and verifies
the restored result byte-for-byte. On an Apple M3 Pro with Node 26.5.0, the
checked-in 2026-07-19 reference recorded:
| Input | Diff | Patch | Patch bytes |
|---|---|---|---|
| 1 MiB | 158.5 ms | 7.7 ms | 110 |
| 10 MiB | 4,243.6 ms | 57.5 ms | 118 |
| 50 MiB | 30,697.5 ms | 285.2 ms | 203 |
These figures are a reproducible development baseline, not a device or browser
performance guarantee. Input similarity, CPU, browser, memory pressure, and
toolchain version materially affect results. The full machine-readable record
is in
benchmarks/web-wasm.json.
yarn benchmark:native compiles the same C sources embedded by Android and iOS,
runs each size in a fresh process, verifies the restored file, and records peak
resident memory. On the same Apple M3 Pro, the checked-in reference recorded:
| Input | Diff | Patch | Patch bytes | Peak RSS |
|---|---|---|---|---|
| 1 MiB | 149.7 ms | 4.8 ms | 110 | 21.1 MiB |
| 10 MiB | 4,103.3 ms | 34.3 ms | 118 | 193.6 MiB |
| 50 MiB | 31,852.3 ms | 199.7 ms | 203 | 960.4 MiB |
This isolates the native core from React Native scheduling and filesystem
wrappers; it is not an Android or iOS device score. Scheduled Linux and macOS
runs publish reports as CI artifacts so regressions can be compared on the same
runner family. The checked-in record is
benchmarks/native-core.json.
Native operations read the old and target files into process memory. Web calls copy inputs before transferring them to a Worker, then copy results out of MEMFS. Peak memory can therefore be several times larger than the input or output size. The native reference reaches roughly nineteen times the input size for this highly similar 50 MiB fixture, primarily because of the suffix array and simultaneous file buffers.
For very large updates, configure native/Web operation limits (or check before calling the legacy API), and consider a server-side or streaming update strategy when the full files cannot safely fit in memory.
The library owns patch computation and platform scheduling. The application owns:
- file selection, storage permissions, and temporary-file cleanup;
- patch transport and cache policy;
- authentication and cryptographic integrity checks;
- choosing concurrency, size, and time policies and passing supported limits;
- verification and atomic replacement of the restored output.
Keeping these responsibilities outside the patch engine lets applications use their existing filesystem and release trust model.
Patch compatibility is defined by the magic and implementation, not merely by
the generic name “bsdiff.” A BSDIFF40 patch from another package is not a
supported input. Generate and apply patches with this library when crossing
Android, iOS, and Web.