diff --git a/automated_updates_data.json b/automated_updates_data.json index 2e22d59783..14ad31722f 100644 --- a/automated_updates_data.json +++ b/automated_updates_data.json @@ -1,5 +1,5 @@ { - "last_automated_updates_commit": "e8f39990f8c8e8cbf27e1ebbdd2e164e35ada0a7", + "last_automated_updates_commit": "91d1884e0fa2a4c9afcb09af04d241637df0e8dd", "last_improved_things": [ { "date": "2026-02-16", diff --git a/docs/gdevelop5/interface/ai/index.md b/docs/gdevelop5/interface/ai/index.md index 05140de96c..48bb065629 100644 --- a/docs/gdevelop5/interface/ai/index.md +++ b/docs/gdevelop5/interface/ai/index.md @@ -33,6 +33,9 @@ When it builds, the AI can take many concrete actions in your game, such as: - Creating scenes, - Adding objects and placing them in a scene, - Adding behaviors to objects, +- Adding and adjusting visual effects on objects, layers and scenes, +- Creating, editing and deleting variables, +- Grouping objects and adjusting the contents of object groups, - Creating or modifying events to build your game's logic, - Creating global or scene-wide elements, - Finding and installing suitable official extensions or assets.